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Jobs to Be Done Tool

Write what customers are trying to get done as a job statement (the task, in their words), count who already spends time or money working around it, and see whether the problem hurts enough to pay for.

Narrow enough that you could name twenty of them.

What are they trying to get done?

The job (task), in their terms, without your idea in it. It describes the problem; the verdict comes from step 2, what people do about it today.

The moment it comes up, not the person.
What they want to happen. No product names.
Why it matters to them.

Your notes never leave your browser

The job statement, names and notes stay on your computer and in your progress file. To write the diagnosis, only the number of people in each group is sent to our server. How it works

About the tool

Why it exists

A problem people spend nothing on won't pay you

Jobs to Be Done asks what people are trying to get done, and what they use to do it today. The framework calls this the customer's job: a task, not employment. Written in three parts, when, I want to and so I can, it describes the problem without your idea in it.

Then comes the test of pain. The best evidence is a workaround people already spend time or money on. If they describe a problem but do nothing about it, it isn't painful enough to pay to solve. This tool works on its own, and as stage 2 of our playbook for validating a business idea, where it starts from the conversations recorded in stage 1. In our playbook for prioritizing product features it is stage 1: you write the job, then read your backlog against it, and only the ideas that serve the job go on. For the method, see our guide to Jobs to Be Done.

The method

How the tool works

The job. You write who needs the task done, and the task in three parts. Continuing from stage 1, the tool can draft them for you to edit. In the playbook, the needs that stage 1 found backed by what people did are shown beside it, as the material to write from.

Four groups. Each person goes into the group that best describes what they do today: pays someone or something, does it themselves, already has something that works, or does nothing about it. The tool can suggest a group from the words in your notes; check every suggestion, since the grouping is your judgment.

The verdict. It is a rule of thumb: real pain when at least half of the people sorted spend time or money on it, some pain from a quarter to a half, little pain below that. Paying is the stronger sign. If nobody is in real pain, the playbook says stop: it is the cheapest place to stop.

In the feature prioritization playbook. After the job, you list the backlog (paste it, or choose a CSV export from Jira, Trello or a spreadsheet) and mark each idea: serves the job directly, serves it, barely, or doesn't serve it. The tool can suggest a mark from the words an idea shares with the job; check each one. Ideas that serve the job, even barely, go on to stage 2. Only the number of ideas with each mark is sent to our server.

What leaves your computer. The job statement, names and notes stay in your browser and your progress file. To write the diagnosis, the page sends our server only the number of people in each group, and the server keeps nothing.